local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
L0_1 = {}
L0_1.group_id = 166001173
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 173001
L2_1.gadget_id = 70500000
L3_1 = {}
L3_1.x = 152.148
L3_1.y = 265.856
L3_1.z = 515.137
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 24.839
L2_1.rot = L3_1
L2_1.level = 32
L2_1.point_type = 2044
L2_1.area_id = 300
L3_1 = {}
L3_1.config_id = 173002
L3_1.gadget_id = 70500000
L4_1 = {}
L4_1.x = 155.361
L4_1.y = 265.6
L4_1.z = 516.948
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 32
L3_1.point_type = 2044
L3_1.area_id = 300
L4_1 = {}
L4_1.config_id = 173003
L4_1.gadget_id = 70500000
L5_1 = {}
L5_1.x = 151.805
L5_1.y = 265.671
L5_1.z = 511.435
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 32
L4_1.point_type = 2044
L4_1.area_id = 300
L5_1 = {}
L5_1.config_id = 173004
L5_1.gadget_id = 70500000
L6_1 = {}
L6_1.x = 155.331
L6_1.y = 265.6
L6_1.z = 517.828
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 346.805
L6_1.y = 272.553
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 32
L5_1.point_type = 2044
L5_1.area_id = 300
L6_1 = {}
L6_1.config_id = 173005
L6_1.gadget_id = 70500000
L7_1 = {}
L7_1.x = 152.719
L7_1.y = 266.249
L7_1.z = 521.799
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 0.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 32
L6_1.point_type = 2044
L6_1.area_id = 300
L7_1 = {}
L7_1.config_id = 173006
L7_1.gadget_id = 70217014
L8_1 = {}
L8_1.x = 151.936
L8_1.y = 274.056
L8_1.z = 483.986
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 0.0
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 26
L7_1.drop_tag = "\230\145\169\230\139\137\231\159\179\231\174\177\231\146\131\230\156\136"
L7_1.isOneoff = true
L7_1.persistent = true
L8_1 = {}
L8_1.name = "chest"
L8_1.exp = 1
L7_1.explore = L8_1
L7_1.area_id = 300
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 173001
L5_1 = 173002
L6_1 = 173003
L7_1 = 173004
L8_1 = 173005
L9_1 = 173006
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
